Easy Foot Step - Documentation
  • Intro
  • Setting up the step sounds
  • Other basic features
  • Available debug options
  • Advanced options
    • Anim notifies
    • Spawning decals
    • Spawning particles
  • 🔨Troubleshooting
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  • Fully async loads
  • Per Anim Notify / per Actor / per Surface type volumes
  • Supports up to 62 different surface types
  • Line trace optimisations
  • Surface overrides
  • Modular
  • Actor scaling support

Other basic features

Here is a short list of the plugin features

Fully async loads

The plugin automatically loads in an asynchronous way your assets when needed. This results in better performances for your project by reducing the amount of loaded assets.

Per Anim Notify / per Actor / per Surface type volumes

The plugin lets you set the volume of your footstep from every place to grant you full control over your sound effects.

Supports up to 62 different surface types

Line trace optimisations

The plugin lets you optimise the number of linetrace each character makes. This is available in order to give you full control over your game's performance.

Surface overrides

The plugin allows you to override at will the surface sounds for specific actors.

Modular

Add your own code on top of the plugin in Blueprint or in c++.

Actor scaling support

By default the plugin supports actor rescaling and non uniform rescaling for decals, this can be disabled if needed.

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Last updated 11 months ago