Other basic features
Here is a short list of the plugin features
Fully async loads
The plugin automatically loads in an asynchronous way your assets when needed. This results in better performances for your project by reducing the amount of loaded assets.
Per Anim Notify / per Actor / per Surface type volumes
The plugin lets you set the volume of your footstep from every place to grant you full control over your sound effects.
Supports up to 62 different surface types
Line trace optimisations
The plugin lets you optimise the number of linetrace each character makes. This is available in order to give you full control over your game's performance.
Surface overrides
The plugin allows you to override at will the surface sounds for specific actors.
Modular
Add your own code on top of the plugin in Blueprint or in c++.
Actor scaling support
By default the plugin supports actor rescaling and non uniform rescaling for decals, this can be disabled if needed.
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