# Other basic features

### Fully async loads

The plugin automatically loads in an asynchronous way your assets when needed. This results in better performances for your project by reducing the amount of loaded assets.

### Per Anim Notify / per Actor / per Surface type volumes

The plugin lets you set the volume of your footstep from every place to grant you full control over your sound effects.

### Supports up to 62 different surface types

### Line trace optimisations

The plugin lets you optimise the number of linetrace each character makes. This is available in order to give you full control over your game's performance.

### Surface overrides

The plugin allows you to override at will the surface sounds for specific actors.

### Modular

Add your own code on top of the plugin in Blueprint or in c++.

### Actor scaling support

By default the plugin supports actor rescaling and non uniform rescaling for decals, this can be disabled if needed.
